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Procedural Marvelous Designer Welds in Houdini
Tool Description
This tool is for a workflow of Houdini that involves cloth creation in Marvelous Designer. In Marvelous, you can create your own cloth and create "welds" that act like stitches between cloth. The issue is that the cloth comes in at a very high polygon density. To subvert that, this tool finds the seams between the pieces of cloth, turns those edges in to lines, and then resamples those lines so the connections stay while allowing the user to decrease the number of welds on a given piece of cloth. Additionally, the tool lets you remesh the piece of cloth while maintaining the overall silhouette which can allow for faster sim and rendering times.
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